By Chris Strom

You recognize what's even higher than enjoying video games? developing your personal. whether you're an absolute newbie, this e-book will train you ways to make your individual on-line video games with interactive examples. You'll study programming utilizing not anything greater than a browser, and spot cool, 3D effects as you style. You'll study real-world programming abilities in a true programming language: JavaScript, the language of the net. You'll be surprised at what you are able to do as you construct interactive worlds and enjoyable games.

You'll leap correct in and write video games and simulations whereas studying programming basics. You'll use the ICE Code Editor, which used to be created specially for this ebook to make it effortless that you should start with JavaScript programming. With the ICE Editor, you'll see the result of your paintings straight away. need a purple donut? you can also make countless numbers of them, spinning round like loopy correct subsequent to the code you simply typed.

You'll do hands-on coding in each bankruptcy. You'll begin by way of construction easy lively shapes, then make your individual player--who can do cartwheels! You'll methods to construct your individual video games from begin to end, together with a monster consuming fruit, a cave puzzle, and rafting on a river. You'll animate basic shapes to create a version of the sun process, and make your personal site so you might sing their own praises your video games along with your associates. for those who simply have the desire to make video games, leap to the teachings targeting initiatives. to appreciate a number of the concept higher or if you would like a few support with services, flip to the chapters that specify the programming recommendations. We'll stroll you rigorously via all of the math had to convey video games to life.

Best of all, you get to create notable video games and say, "I made this!"

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Additional resources for 3D Game Programming for Kids: Create Interactive Worlds with JavaScript (Pragmatic Programmers)

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AppendChild(holder); } When we write that code, a surprising thing happens—it gets easier to read. Even nonprogrammers could read those first three lines and figure out that they send a message to the log. This is a huge win for programmers like us. If we decide later that we want to add the time before each message, now it’s much easier to figure out where to make that change. report erratum • discuss Getting Started • 51 Readable Code Is Easier to Change Later One of the skills that separates great programmers from good programmers is the ability to change working code.

And, of course, you can make whatever kind of avatar you like. Just remember to make one with hands and feet—we’ll need them in later chapters. 6 Doing Cartwheels We’ll add controls to our avatar later. But before moving on to the next lesson, let’s make the avatar do some flips and cartwheels. Just like we did at the end of Chapter 1, Project: Creating Simple Shapes, on page 1, we start by changing the very last line of the code (which is just above the ) tag at the end of the editor.

We even know how to move and spin things with JavaScript. And best of all, it took us only fifteen lines of code to create a pretty cool animation after making our shapes. That’s a good start. Now that we have a taste of how to do 3D programming, let’s talk a little bit about programming in web browsers. report erratum • discuss When you’re done with this chapter, you will • Be able to open/close the JavaScript console • Know how to look for errors in the JavaScript console • Be able to fix projects when ICE locks up CHAPTER 2 Playing with the Console and Finding What’s Broken When programming within web browsers, it’s extremely useful to be able to use the browser’s JavaScript console.

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